Game Pencil Engine Changelog

Version 1.1.2 Changelog

#5 KEY changes made…

 

The following is the changelog for the upcoming release of 1.1.2. A few more changes are expected before the public release is made.

 

[Critical Changes]
-Scene Editor default layer data-processing fixed
-Path Resource created
-Multiple cameras are now supported once more.
-Editor is now completely free as well. Deluxe features enabled on all future versions.
-Deluxe Version retired and will is now a fully fledged open source project.

[General Stabilization and Optimizations made.]
-Clean Windows, Linux and OSX build folder functionality restored.

[Engine changes]
-Html5 Export
-Added gp_nokey and gp_anykey constants
-Greatly improved gpe.check_gamepad_down() function.
-Greatly improved gpe.check_gamepad_pressed() function.
-Greatly improved gpe.check_gamepad_down() function.
-Added gp_nobutton and gp_anybutton constants
-Added PS4 DullShock4 Default Button mapping
-Added gpe.font_is_monospaced() function.
-Added gpe.get_font_family() function.
-Added gpe.get_font_height() function.
-Added gpe.get_font_size() function.
-Added gpe.get_font_width() function.
-Added SuperVector.insert() function.
-Fixed gpe.center_camera() function.
-Fixed gpe.setup_camera() function.
-Added gpe.get_current_camera() function.
-Added gpe.split_screen() function.
-Added gpe.replace_background() function.
-Added gpe.replace_all_backgrounds() function.
-Modified gpe.set_background() function to be layer aware.
-Wii U Export
-See Html5 Export changes

[“Pawbituous Compiler” upgrades]
-Updated to accomadate Version 1.12 changes.
-Exports fonts with more predetermined data-processing.
[Themes]
-Unchanged

[General Editor & Gui Changes]
Bottom Log/Search Panel
-Unchanged
File Open/Save Menu
-Unchanged

Input Field Changes
-Unchanged

Text Editor Changes
-Unchanged

[General Editor & Compiler Settings]
-Editor & Gui Settings changes made
-GPE Support Center added.
-Multiple new GUI clases and functions added.

-Compiler Tab / Section
-Unchanged

-External Editors
-Unchanged

[Functon Editor Changes]
-Function code integrated into Search System.

[Audio Editor Changes]
-Unchanged

[Video Editor Changes]
-Unchanged

[Font Editor Changes]
-Unchanged

[Sprite Editor Changes]
-Blank sprites now auto-load sprite properties to 1 frame animation on image upload.

[Texture Editor Changes]
-Unchanged

[Tilesheet Editor Changes]
-Individual tile size increased from 512x512px to 2048x2048px.

[Path Editor Changes]
-Beta version of path editor created.

[Object Editor Changes]
-Unchanged

[Scene Editor Changes]
-General speed improvements and bug fixes applied.

[Project Properties/Settings Changes]
-Unchanged

[About Page Changes]
-Shortkeys Tab’s text now loaded from local file

[Help Page Changes]
-Description Tab’s text now loaded from local file