News

  Hello all,   The Game Pencil Engine name will be undergoing re branding for the Version 1.1.0 update. What does this mean? Change your bookmarks to create.pawbyte.com instead of gamepencil.pawbyte.com(which will redirect anyway, but yea…). Don’t worry you will not have to change any of your code that says “gpe” in it, we will […]

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2017 has already started off with “winning”. Last summer we submitted  the game pencil engine to Steam and after a long campaign and waiting process.  We have been given the Green Light!  This is an incredible opportunity and exciting time. We look forward to delivering a quality engine to the Steam userbase as well as […]

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Hello game developers, First of all, Happy New Year! Last year we were able to release Game Pencil Engine to the masses, this year we are going bigger and beyond! Besides releasing multiple titles using the Game Pencil Engine in 2017, we plan to provide greater community support, nicer documentation and a better product. To […]

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  What a good time is it to be alive? The Cubs are facing the Indians in the World Series. New platforms announced and behold an insane sale appears.   For just five days you can purchase the Deluxe Edition of the Game Pencil engine for 90% OFF! The engine and editor valued at $50 […]

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  Good afternoon fellow game developers,   With the recent releases of Game Pencil including Linux editors we have failed to inform our friends using OSX developers that they are not forgotten or forsaken. Earlier this year we produced a working editor for OSX. The editor as you may know is made entirely from C++ […]

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Good afternoon! I’m sure a lot of people already know this if you follow us on Twitter, but today I’m proud to say that the Game Pencil Engine IDE is now available on Linux. It is essentially the same experience as the Windows version with some platform-specific changes. Please begin the testing via our itch.io […]

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  It has been over a month since the last update for the Game Pencil Engine. Time and time again I have wanted to simply just push out the newest updates; but I decided to make sure all of the stuff in the key vision of Game Pencil was implemented.   Below is a video […]

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