We’re proud today to announce that Version 1.11 is now in Public Beta.We hope this version brings a greater amount of flexibility, usefulness and more. Game Pencil Engine is once again closer to it’s goal of professionalism and multi-platform compatibility. Over 30 Crucial Updates Applied! We weren’t just sitting back and playing Breath of the Wild since […]

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  Good afternoon fellow game developers,   With the recent releases of Game Pencil including Linux editors we have failed to inform our friends using OSX developers that they are not forgotten or forsaken. Earlier this year we produced a working editor for OSX. The editor as you may know is made entirely from C++ […]

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  It has been over a month since the last update for the Game Pencil Engine. Time and time again I have wanted to simply just push out the newest updates; but I decided to make sure all of the stuff in the key vision of Game Pencil was implemented.   Below is a video […]

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